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		<summary type="html">&lt;p&gt;加入{{&lt;a href=&quot;/wiki/Template:Primarysources&quot; class=&quot;mw-redirect&quot; title=&quot;Template:Primarysources&quot;&gt;Primarysources&lt;/a&gt;}}标记&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Primarysources|time=2026-03-11T03:17:53+00:00}}&lt;br /&gt;
{{NoteTA&lt;br /&gt;
| G1 = Games&lt;br /&gt;
|G2=IT&lt;br /&gt;
}}&lt;br /&gt;
{{About|游戏发行商|游戏开发商|Paradox Development Studio}}&lt;br /&gt;
{{Infobox company&lt;br /&gt;
| name = Paradox Interactive&lt;br /&gt;
| logo = [[Image:Paradoc Interactive.png|150px|]]&lt;br /&gt;
| trading_name = PDX&lt;br /&gt;
| type = [[Aktiebolag]]&lt;br /&gt;
| predecessor = &lt;br /&gt;
| successor = &lt;br /&gt;
| founder = &lt;br /&gt;
| defunct = &lt;br /&gt;
| fate = &lt;br /&gt;
| area_served = &lt;br /&gt;
| key_people = Fredrik Wester（CEO）&lt;br /&gt;
| industry = [[电子游戏]]&lt;br /&gt;
| services = &lt;br /&gt;
| revenue = {{Increase}} {{SEK|12.893亿|link=yes}}&amp;lt;ref name=&amp;quot;paradox&amp;quot;&amp;gt;{{cite web|url=https://paradoxinteractive.com/en/wp-content/uploads/sites/2/2020/04/paradoxinteractive-paradox-interactive-ab-publ-publishes-annual-report-for-2019-200417.pdf|title=Annual report 2019|date=17 April 2020|website=paradoxinteractive|access-date=3 December 2020|archive-date=30 April 2020|archive-url=https://web.archive.org/web/20200430221259/https://www.paradoxinteractive.com/en/wp-content/uploads/sites/2/2020/04/paradoxinteractive-paradox-interactive-ab-publ-publishes-annual-report-for-2019-200417.pdf}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| revenue_year = 2019&lt;br /&gt;
| operating_income = {{Increase}} {{SEK|4.668亿}}&amp;lt;ref name=&amp;quot;paradox&amp;quot; /&amp;gt;&lt;br /&gt;
| net_income = {{Increase}} {{SEK|3.741亿}}&amp;lt;ref name=&amp;quot;paradox&amp;quot; /&amp;gt;&lt;br /&gt;
| net_income_year = 2019&lt;br /&gt;
| assets = &lt;br /&gt;
| equity = &lt;br /&gt;
| owner = {{ubl|WesterInvest AB (33.4%)|Investment AB Spiltan (16.74%)|Lerit Förvaltning AB (8.44%)|State Street Bank and Trust Co.(5.81%)|TCH Scarlet (5.0%)|Robur (4.96%)|SEB (4.25%)|Dalex AB (2.93%)|Handelsbanken fonder  (2.49%)|Northern Trust (1.97%)|其他 (14.07%)&amp;lt;ref&amp;gt;{{cite web | url = https://www.paradoxinteractive.com/investors/ownership-structure | title = Ownership structure | publisher = Paradox Interactive | date = June 30, 2021 | access-date = 2 November 2021 | archive-date = 2022-04-22 | archive-url = https://web.archive.org/web/20220422101758/https://www.paradoxinteractive.com/investors/ownership-structure }}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
| num_employees = 479（2020年3月）&amp;lt;ref name=&amp;quot;paradox&amp;quot; /&amp;gt;&lt;br /&gt;
| parent = &lt;br /&gt;
| divisions = &lt;br /&gt;
| subsid = {{plainlist|&lt;br /&gt;
*[[Paradox Development Studio]]&lt;br /&gt;
*{{tsl|en|Triumph Studios||Triumph Studios}}&lt;br /&gt;
*{{tsl|en|Harebrained Schemes||Harebrained Schemes}}&lt;br /&gt;
*[[Playrion]]}}&lt;br /&gt;
| intl = &lt;br /&gt;
| caption = &lt;br /&gt;
| foundation = {{Start date and age|1999}}&lt;br /&gt;
| location_city = [[斯德哥尔摩]]&lt;br /&gt;
| location_country = 瑞典&lt;br /&gt;
| location =  &lt;br /&gt;
| homepage = {{URL|http://www.paradoxplaza.com/}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Paradox Interactive&amp;#039;&amp;#039;&amp;#039;，中文遊戲圈俗称“&amp;#039;&amp;#039;&amp;#039;P社&amp;#039;&amp;#039;&amp;#039;”。是一家[[瑞典]][[电子游戏发行商]]，设于[[斯德哥尔摩]]，因发行诸多款历史策略类游戏而聞名。&lt;br /&gt;
&lt;br /&gt;
子公司[[Paradox Development Studio]]主要的代表作品包括[[歐陸風雲IV|欧陆风云]]系列、[[維多利亞3|维多利亚]]系列、[[十字军之王III|十字军之王]]系列、[[鋼鐵雄心IV|钢铁雄心]]系列、[[群星 (游戏)|群星]]和[[英白拉多：罗马]]，以上六个系列的作品全部采用相同的引擎开发{{NoteTag|name=注|1=欧陆风云1/2、钢铁雄心1/2、维多利亚:太阳帝国、十字军之王使用欧陆引擎（Europa Engine）；欧陆风云3/4、钢铁雄心3/4、维多利亚2、十字军之王2、群星使用克劳塞维茨引擎（Clausewitz Engine）及其改进版。在十字军之王3、维多利亚3中，再次升级了引擎，支持CPU多核运行。}}。&lt;br /&gt;
&lt;br /&gt;
== 歷史 ==&lt;br /&gt;
1999年，{{tsl|en|Target_Games|Target Games}}破產，IP轉讓給子公司Target Interactive，後者改名為{{tsl|en|Cabinet_Entertainment|Paradox Entertainment}}。在2000年到2003年期间，Paradox Entertainment发行了多款大战略游戏，包括《欧陆风云》、《鋼鐵雄心》、《[[維多利亞：太陽帝國]]》和《十字军之王》&amp;lt;ref name=&amp;quot;polygon history&amp;quot;&amp;gt;{{cite web | url = https://www.polygon.com/features/2013/8/7/4554042/paradox-interactive-history | title = Solving Paradox: How the historical strategy game maker stayed alive | first = Charlie | last = Hall | date = 7 August 2013 | access-date = 8 January 2019 | work = [[Polygon]] | archive-date = 20 June 2019 | archive-url = https://web.archive.org/web/20190620210238/https://www.polygon.com/features/2013/8/7/4554042/paradox-interactive-history }}&amp;lt;/ref&amp;gt;。&lt;br /&gt;
&lt;br /&gt;
2000年10月20日，在《欧陆风云》推出遊戲引擎Europa Engine，并于2008年4月允許獨立遊戲開發者自由使用。&lt;br /&gt;
&lt;br /&gt;
2004年，Paradox Entertainment將業務移至洛杉磯，而斯德哥爾摩的業務分拆為Paradox Interactive。之後便獨立，不再是前者的一部分。2005年7月14日，收購由{{tsl|en|Philippe_Thibaut|Philippe Thibaut}}設計的Europa Universalis(IP)。&amp;lt;ref&amp;gt;{{Cite web|url=https://forum.paradoxplaza.com/forum/index.php?threads/paradox-interactive-acquires-europa-universalis.205603/|title=Paradox Interactive acquires Europa Universalis|accessdate=2018-05-29|author=Paradox Interactive Forums|date=|publisher=|language=en-US}}{{Dead link}}&amp;lt;/ref&amp;gt;2006年4月，成立Paradox On Demand，11月20日，改名為{{tsl|en|Gamergate|Gamer&amp;#039;s Gate}}。2008年，Gamer&amp;#039;s Gate獨立。&lt;br /&gt;
&lt;br /&gt;
2007年1月23日，在《欧陆风云III》推出遊戲引擎克劳塞维茨引擎（Clausewitz Engine）。&lt;br /&gt;
&lt;br /&gt;
2007年7月3日，從{{tsl|en|Cyberlore_Studios|Cyberlore Studios}}收購Majesty(IP)。&amp;lt;ref&amp;gt;{{Cite web|title=Majesty IP acquired by Paradox Interactive|url=https://forum.paradoxplaza.com/forum/index.php?threads/majesty-ip-acquired-by-paradox-interactive.311623/|accessdate=2019-08-14|work=Paradox Interactive Forums|language=en-US}}{{Dead link}}&amp;lt;/ref&amp;gt;2009年2月12日，成立Mezmer Games。&amp;lt;ref&amp;gt;{{Cite web|url=https://forum.paradoxplaza.com/forum/index.php?threads/paradox-interactive-presents-mezmer-games.393493/|title=Paradox Interactive presents Mezmer Games|accessdate=2018-05-29|author=Paradox Interactive Forums|date=|publisher=|language=en-US}}{{Dead link}}&amp;lt;/ref&amp;gt;2009年12月17日，收購{{tsl|en|AGEod|AGEOD}}&amp;lt;ref&amp;gt;{{Cite web|url=https://forum.paradoxplaza.com/forum/index.php?threads/paradox-interactive-acquires-strategy-developer-ageod.450213/|title=Paradox Interactive Acquires Strategy Developer AGEOD|accessdate=2018-05-29|author=Paradox Interactive Forums|date=|publisher=|language=en-US}}{{Dead link}}&amp;lt;/ref&amp;gt;，後改名為Paradox France。2012年6月4日，與Paradox France分離&amp;lt;ref&amp;gt;{{Cite web|url=https://forum.paradoxplaza.com/forum/index.php?threads/paradox-interactive-paradox-france.611767/|title=Paradox Interactive &amp;amp; Paradox France|accessdate=2018-05-29|author=Paradox Interactive Forums|date=|publisher=|language=en-US}}&amp;lt;/ref&amp;gt;，後改回原名。2011年，在Sengoku使用遊戲引擎Clausewitz 2 Engine。&lt;br /&gt;
&lt;br /&gt;
2012年1月，分離Paradox Development Studio，成為專注於大戰略遊戲的開發工作室。2014年1月31日，交還Mount and Blade發行權給開發商[[TaleWorlds]]。&amp;lt;ref&amp;gt;{{Cite web|title=Mount and Blade leaving the Paradox stables, heading out on new adventures!|url=https://forum.paradoxplaza.com/forum/index.php?threads/mount-and-blade-leaving-the-paradox-stables-heading-out-on-new-adventures.752560/|accessdate=2019-08-14|work=Paradox Interactive Forums|language=en-US|archive-date=2020-04-18|archive-url=https://web.archive.org/web/20200418225558/https://forum.paradoxplaza.com/forum/index.php?threads%2Fmount-and-blade-leaving-the-paradox-stables-heading-out-on-new-adventures.752560%2F|dead-url=no}}&amp;lt;/ref&amp;gt;2014年3月18日，與[[黑曜石娱乐|Obsidian Entertainment]]合作。&amp;lt;ref&amp;gt;{{Cite web|title=Obsidian Entertainment|url=http://www.obsidian.net/|accessdate=2019-08-14|last=Administrator|work=www.obsidian.net|archive-date=2019-08-11|archive-url=https://web.archive.org/web/20190811192842/https://www.obsidian.net/|dead-url=no}}&amp;lt;/ref&amp;gt;2016年5月27日，[[腾讯]]以折合1.38亿人民幣入手5%股份。&amp;lt;ref&amp;gt;{{Cite web |url=https://www.paradoxinteractive.com/en/paradox-interactive-listing-attracts-tencent-as-fan-and-long-term-investor/?cuid=499D7225FAF45F5C19BC56D51C62EA72&amp;amp;urlrefer=238e5a123e8e69f2a42acc16bf5e10de |title=Paradox Interactive listing attracts Tencent as fan and long-term investor {{!}} Paradox Interactive - Global Games Publisher |accessdate=2016-06-22 |archive-date=2016-08-13 |archive-url=https://web.archive.org/web/20160813142908/https://www.paradoxinteractive.com/en/paradox-interactive-listing-attracts-tencent-as-fan-and-long-term-investor/?cuid=499D7225FAF45F5C19BC56D51C62EA72&amp;amp;urlrefer=238e5a123e8e69f2a42acc16bf5e10de |dead-url=no }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2016年5月31日，在Nasdaq First North上市，CEO Fredrik Wester持有33.3％股份，投資公司Spiltan持有30.5％股份。&lt;br /&gt;
&lt;br /&gt;
2017年5月12日，{{tsl|en|Jon_Shafer|Jon Shafer}}，[[文明V|Civilization V]]的首席設計師，加入Paradox Development Studio。&amp;lt;ref&amp;gt;{{Cite web|title=Award-winning Game Designer Jon Shafer Joins Paradox Development Studio|url=https://www.paradoxinteractive.com:443/en/award-winning-game-designer-jon-shafer-joins-paradox-development-studio/|accessdate=2019-08-14|work=Paradox Interactive - Global Games Publisher|language=en-US|archive-date=2019-08-14|archive-url=https://web.archive.org/web/20190814213044/https://www.paradoxinteractive.com/en/award-winning-game-designer-jon-shafer-joins-paradox-development-studio/|dead-url=no}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web|title=Jon Shafer Joins Paradox Development Studio!|url=https://forum.paradoxplaza.com/forum/index.php?threads/jon-shafer-joins-paradox-development-studio.1021130/|accessdate=2019-08-14|work=Paradox Interactive Forums|language=en-US}}&amp;lt;/ref&amp;gt;2017年11月17日，Jon Shafer離開。&amp;lt;ref&amp;gt;{{Cite web|title=Jon Shafer moves on from Paradox Interactive|url=https://www.paradoxinteractive.com:443/en/jon-shafer-moves-on-from-paradox-interactive/|accessdate=2019-08-14|work=Paradox Interactive - Global Games Publisher|language=en-US|archive-date=2019-08-14|archive-url=https://web.archive.org/web/20190814213046/https://www.paradoxinteractive.com/en/jon-shafer-moves-on-from-paradox-interactive/|dead-url=no}}&amp;lt;/ref&amp;gt;2018年1月11日，以200萬美元收購33％Hardsuit Labs股份，一家位於西雅圖的開發工作室。&amp;lt;ref&amp;gt;{{Cite web|url=https://www.paradoxinteractive.com/en/paradox-interactive-acquires-33-of-seattle-based-hardsuit-labs/|title=Paradox Interactive acquires 33% of Seattle based Hardsuit Labs - Paradox Interactive - Global Games Publisher|accessdate=2018-05-29|work=Paradox Interactive - Global Games Publisher|language=en-US|archive-date=2018-02-26|archive-url=https://web.archive.org/web/20180226113200/https://www.paradoxinteractive.com/en/paradox-interactive-acquires-33-of-seattle-based-hardsuit-labs/|dead-url=no}}&amp;lt;/ref&amp;gt;2018年2月，Wester宣布於8月辭去CEO，由Ebba Ljungerud接替。2019年4月2日，與Romero Games合作。&amp;lt;ref&amp;gt;{{Cite web|title=Romero Games and Paradox Interactive Partnering on New Strategy Game with Original IP|url=https://www.paradoxinteractive.com:443/en/romero-games-and-paradox-interactive-partnering-on-new-strategy-game-with-original-ip/|accessdate=2019-08-14|work=Paradox Interactive - Global Games Publisher|language=en-US|archive-date=2019-08-14|archive-url=https://web.archive.org/web/20190814213047/https://www.paradoxinteractive.com/en/romero-games-and-paradox-interactive-partnering-on-new-strategy-game-with-original-ip/|dead-url=no}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2019年4月25日，在《[[英白拉多：罗马]]》使用Clausewitz Engine，並增加64位軟體Jomini（來自[[安托万-亨利·若米尼|安托萬·亨利·約米尼]]），帶來更好的3D渲染及更容易創作mod。&lt;br /&gt;
&lt;br /&gt;
==游戏特色==&lt;br /&gt;
{{See also|Paradox Interactive游戏列表}}&lt;br /&gt;
===大战略游戏===&lt;br /&gt;
Paradox Interactive通常专注于发布其子公司[[Paradox Development Studio]]制作的[[大戰略遊戲|大战略游戏]]。                                                                              如《[[群星 (游戏)|群星]]》、《[[維多利亞3|维多利亚]]》系列、《[[十字军之王III|十字军之王]]》系列、《[[歐陸風雲]]》系列和《[[鋼鐵雄心]]》系列。简易列表如下：&lt;br /&gt;
&lt;br /&gt;
=== 群星 ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!原文名称&lt;br /&gt;
!中文名称&lt;br /&gt;
!开发公司&lt;br /&gt;
!发行公司&lt;br /&gt;
!类型&lt;br /&gt;
!引擎&lt;br /&gt;
!发行时间&lt;br /&gt;
|-&lt;br /&gt;
|Stellaris&lt;br /&gt;
|[[群星 (游戏)|群星]]&lt;br /&gt;
|[[Paradox Development Studio]]&lt;br /&gt;
|Paradox Interactive&lt;br /&gt;
|游戏本体&lt;br /&gt;
|Clausewitz 2.5&lt;br /&gt;
|2016&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 维多利亚系列 ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!原文名称&lt;br /&gt;
!中文名称&lt;br /&gt;
!开发公司&lt;br /&gt;
!发行公司&lt;br /&gt;
!类型&lt;br /&gt;
!引擎&lt;br /&gt;
!发行时间&lt;br /&gt;
|-&lt;br /&gt;
|Victoria: An Empire Under the Sun&lt;br /&gt;
|[[維多利亞：太陽帝國|维多利亚：太阳帝国]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Paradox Development Studio]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Paradox Interactive&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |游戏本体&lt;br /&gt;
|Europa Engine&lt;br /&gt;
|2003&lt;br /&gt;
|-&lt;br /&gt;
|Victoria II&lt;br /&gt;
|[[维多利亚II|维多利亚2]]&lt;br /&gt;
|Clausewitz 1.3&lt;br /&gt;
|2010&lt;br /&gt;
|-&lt;br /&gt;
|Victoria 3&lt;br /&gt;
|[[維多利亞3|维多利亚3]]&lt;br /&gt;
|Clausewitz 4.0&lt;br /&gt;
|2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 十字军之王系列 ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!原文名称&lt;br /&gt;
!中文名称&lt;br /&gt;
!开发公司&lt;br /&gt;
!发行公司&lt;br /&gt;
!类型&lt;br /&gt;
!引擎&lt;br /&gt;
!发行时间&lt;br /&gt;
|-&lt;br /&gt;
|Crusader Kings&lt;br /&gt;
|[[十字军之王]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Paradox Development Studio]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Paradox Interactive&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |游戏本体&lt;br /&gt;
|Europa Engine&lt;br /&gt;
|2004&lt;br /&gt;
|-&lt;br /&gt;
|Crusader Kings II&lt;br /&gt;
|[[十字军之王II]]&lt;br /&gt;
|Clausewitz 2.5&lt;br /&gt;
|2012&lt;br /&gt;
|-&lt;br /&gt;
|Crusader Kings III&lt;br /&gt;
|[[十字军之王III]]&lt;br /&gt;
|Clausewitz 4.0&lt;br /&gt;
|2020&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 欧陆风云系列 ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!原文名稱&lt;br /&gt;
!中文名稱&lt;br /&gt;
!開發公司&lt;br /&gt;
!發行公司&lt;br /&gt;
!類型&lt;br /&gt;
!引擎&lt;br /&gt;
!發行時間&lt;br /&gt;
|-&lt;br /&gt;
|Europa Universalis&lt;br /&gt;
|[[歐陸風雲|欧陆风云]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Paradox Development Studio]]&lt;br /&gt;
|{{tsl|en|Strategy First|Strategy First}}&lt;br /&gt;
（北美）&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |游戏本体&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Europa Engine&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2000&lt;br /&gt;
|-&lt;br /&gt;
|Europa Universalis II: Crown of the North&lt;br /&gt;
|{{tsl|en|Europa Universalis: Crown of the North|欧陆风云：北方王冠}}&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Paradox Interactive&lt;br /&gt;
|-&lt;br /&gt;
|Europa Universalis II&lt;br /&gt;
|[[欧陆风云II]]&lt;br /&gt;
|2001&lt;br /&gt;
|-&lt;br /&gt;
|Europa Universalis III&lt;br /&gt;
|[[歐陸風雲III|欧陆风云III]]&lt;br /&gt;
|Clausewitz 1.2&lt;br /&gt;
|2007&lt;br /&gt;
|-&lt;br /&gt;
|Europa Universalis: Rome&lt;br /&gt;
|{{tsl|en|Europa Universalis: Rome|欧陆风云：罗马}}&lt;br /&gt;
|Clausewitz Engine&lt;br /&gt;
|2008&lt;br /&gt;
|-&lt;br /&gt;
|Europa Universalis IV&lt;br /&gt;
|[[歐陸風雲IV|欧陆风云IV]]&lt;br /&gt;
|Clausewitz 3.0&lt;br /&gt;
|2013&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 钢铁雄心系列 ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!原文名称&lt;br /&gt;
!中文名称&lt;br /&gt;
!开发公司&lt;br /&gt;
!发行公司&lt;br /&gt;
!类型&lt;br /&gt;
!引擎&lt;br /&gt;
!发行时间&lt;br /&gt;
|-&lt;br /&gt;
|Hearts of Iron&lt;br /&gt;
|[[鋼鐵雄心|钢铁雄心]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Paradox Development Studio]]&lt;br /&gt;
|{{tsl|en|Strategy First|Strategy First}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |游戏本体&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Europa Engine&lt;br /&gt;
|2002&lt;br /&gt;
|-&lt;br /&gt;
|Hearts of Iron II&lt;br /&gt;
|[[鋼鐵雄心II|钢铁雄心II]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Paradox Interactive&lt;br /&gt;
|2005&lt;br /&gt;
|-&lt;br /&gt;
|Hearts of Iron III&lt;br /&gt;
|[[钢铁雄心III]]&lt;br /&gt;
|Clausewitz 1.3&lt;br /&gt;
|2009&lt;br /&gt;
|-&lt;br /&gt;
|Hearts of Iron IV&lt;br /&gt;
|[[鋼鐵雄心IV|钢铁雄心IV]]&lt;br /&gt;
|Clausewitz 4.0&lt;br /&gt;
|2016&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===DLC===&lt;br /&gt;
Paradox经常在游戏发布多年内对发行过的游戏进行大量更新，一些是免费内容，一些则是付费的[[可下载内容|DLC]]。&lt;br /&gt;
&lt;br /&gt;
玩家经常抱怨Paradox在游戏发售后推出大量付费DLC的行为，例如《[[十字军之王II]]》自从2012年发布以来，到2018年已经有了24个DLC，游戏总价格从60美元涨到了300美元&amp;lt;ref&amp;gt;{{cite web | url = https://www.pcgamer.com/paradox-theres-room-for-improvement-in-how-we-present-our-dlc/ | title = Paradox: &amp;#039;There&amp;#039;s room for improvement in how we present our DLC&amp;#039; | first = Joe | last = Donnelly | date = 21 May 2018 | access-date = 11 December 2019 | work = [[PC Gamer]] | archive-date = 11 December 2019 | archive-url = https://web.archive.org/web/20191211171134/https://www.pcgamer.com/paradox-theres-room-for-improvement-in-how-we-present-our-dlc/ }}&amp;lt;/ref&amp;gt;。&lt;br /&gt;
&lt;br /&gt;
2021年2月9日Paradox发布《[[歐陸風雲IV]]》第十七个DLC利维坦（英文：Leviathan），由于存在大量bug，更新内容贫瘠，发售单日在Steam平台上即获得了“差评如潮”的评价。数日后该DLC便成为Steam平台评价最低的商品。（至2021年9月30日依然如此，好评率为9%）&lt;br /&gt;
&lt;br /&gt;
===模-{}-组===&lt;br /&gt;
模-{}-组（Mod）是Paradox系列游戏的重要一环，通常是起翻译语言或美化地图作用。除此也有延长游戏时间线，改善游戏内容，甚至架空原本历史的模-{}-组。Paradox也常被质疑直接复制模-{}-组内容至正式游戏之中。&lt;br /&gt;
&lt;br /&gt;
==收购==&lt;br /&gt;
=== White Wolf ===&lt;br /&gt;
2015年10月，Paradox Interactive从[[CCP Games]]收购了[[White Wolf]]，其中包括《[[黑暗世界]]》和《[[吸血鬼之避世潜藏]]》&amp;lt;ref&amp;gt;{{cite web|url=http://www.gameinformer.com/b/news/archive/2015/10/29/paradox-purchases-world-of-darkness-vampire-the-masquerade-creator-white-wolf-publishing.aspx?|title=Paradox Purchases World Of Darkness, Vampire: The Masquerade Creator White Wolf Publishing|first=Mike|last=Futter|work=[[Game Informer]]|date=29 October 2015|access-date=29 October 2015|archive-date=31 October 2015|archive-url=https://web.archive.org/web/20151031200919/http://www.gameinformer.com/b/news/archive/2015/10/29/paradox-purchases-world-of-darkness-vampire-the-masquerade-creator-white-wolf-publishing.aspx}}&amp;lt;/ref&amp;gt;。&lt;br /&gt;
&lt;br /&gt;
===工作室收购===&lt;br /&gt;
2017年6月，Paradox Interactive收购了《[[奇迹时代]]》的开发商，荷兰游戏开发工作室{{tsl|en|Triumph Studios||Triumph Studios}}&amp;lt;ref&amp;gt;{{cite web |url=https://www.pcgamer.com/uk/paradox-acquires-age-of-wonders-developer/ |title=Paradox acquires Age of Wonders developer |website=PC Gamer |date=30 June 2017 |access-date=9 January 2019 |first=Joe |last=Donnelly |archive-date=9 January 2019 |archive-url=https://web.archive.org/web/20190109111159/https://www.pcgamer.com/uk/paradox-acquires-age-of-wonders-developer/ }}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite press release |date=30 June 2017 |title=Paradox Interactive acquires Triumph Studios |url=https://www.paradoxinteractive.com/en/paradox-interactive-acquires-triumph-studios/ |location=Stockholm |publisher=Paradox Interactive |access-date=9 January 2019 |archive-date=9 January 2019 |archive-url=https://web.archive.org/web/20190109111405/https://www.paradoxinteractive.com/en/paradox-interactive-acquires-triumph-studios/ }}&amp;lt;/ref&amp;gt;。&lt;br /&gt;
&lt;br /&gt;
2018年6月，Paradox Interactive以750万美元的固定价格收购了《{{tsl|en|Shadowrun Returns||Shadowrun Returns}}》和《{{tsl|en|BattleTech (video game)||BattleTech}}》的开发商{{tsl|en|Harebrained Schemes||Harebrained Schemes}}&amp;lt;ref&amp;gt;{{Cite web|url=https://www.paradoxinteractive.com/en/paradox-interactive-to-acquire-seattle-based-harebrained-schemes/|title=Paradox Interactive to acquire Seattle-based Harebrained Schemes|date=June 5, 2018|website=Paradox Interactive|language=en-US|archive-url=https://web.archive.org/web/20180606155156/https://www.paradoxinteractive.com/en/paradox-interactive-to-acquire-seattle-based-harebrained-schemes/|archive-date=6 June 2018|access-date=2018-06-05}}&amp;lt;/ref&amp;gt;。&lt;br /&gt;
&lt;br /&gt;
=== IP收购===&lt;br /&gt;
在2019年1月，Paradox从{{tsl|en|Introversion Software||Introversion Software}}购得了《[[监狱建筑师]]》系列游戏&amp;lt;ref&amp;gt;{{cite web | url = http://www.gamasutra.com/view/news/333938/Paradox_acquires_Prison_Architect_franchise_from_Introversion.php | title = Paradox acquires Prison Architect franchise from Introversion | first = Chris | last = Kerr | date = 8 January 2019 | access-date = 8 January 2019 | work = [[Gamasutra]] | archive-date = 8 January 2019 | archive-url = https://web.archive.org/web/20190108215611/http://www.gamasutra.com/view/news/333938/Paradox_acquires_Prison_Architect_franchise_from_Introversion.php }}&amp;lt;/ref&amp;gt;。&lt;br /&gt;
&lt;br /&gt;
==工作室==&lt;br /&gt;
Paradox运营着9个内部工作室：&amp;lt;ref name=&amp;quot;iceflake&amp;quot;&amp;gt;{{cite web | url = https://www.gamasutra.com/view/news/366593/Paradox_acquires_Surviving_the_Aftermath_developer_Iceflake_Studios.php | title = Paradox acquires Surviving the Aftermath developer Iceflake Studios | first = Chris | last = Kerr | date = July 17, 2020 | access-date = July 17, 2020 | work = [[Gamasutra]] | archive-date = 17 July 2020 | archive-url = https://web.archive.org/web/20200717133321/https://www.gamasutra.com/view/news/366593/Paradox_acquires_Surviving_the_Aftermath_developer_Iceflake_Studios.php}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Paradox Development Studio]]，位于瑞典[[斯德哥尔摩]]（建立于1995年）&lt;br /&gt;
* Paradox Arctic，位于瑞典[[于默奧]]（成立于2014年）&lt;br /&gt;
* Paradox Thalassic，位于瑞典[[马尔默]]（成立于2017年）&lt;br /&gt;
* Paradox Tectonic，位于美国加利福尼亚[[伯克利 (加利福尼亞州)|伯克利]]（成立于2019年）&lt;br /&gt;
* Paradox Tinto，位于西班牙[[巴塞罗那]]（成立于2020年）&lt;br /&gt;
* {{tsl|en|Triumph Studios||Triumph Studios}}，位于荷兰[[代尔夫特]]（收购于2017年）&lt;br /&gt;
* {{tsl|en|Harebrained Schemes||Harebrained Schemes}}，位于美国华盛顿[[西雅圖]]（收购于2018年-2024年）&lt;br /&gt;
* Playrion Game Studio，位于法国[[巴黎]]（收购于2020年）&lt;br /&gt;
* Iceflake Studios，位于芬兰[[坦佩雷]]（收购于2020年）&lt;br /&gt;
&lt;br /&gt;
==其他活动==&lt;br /&gt;
=== PDXCon ===&lt;br /&gt;
在PDXCon上Paradox会发布有关于目前游戏的相关进展。在2021年的PDXCon上，Paradox宣布了《维多利亚3》的消息。&lt;br /&gt;
&lt;br /&gt;
=== 桌游 ===&lt;br /&gt;
在2018年的PDXCon上，Paradox宣布将于一些桌游设计者和发行商合作开发一些基于它们电子游戏的桌游。如，《欧陆风云》、《十字军之王》、《钢铁雄心》和《城市天际线》&amp;lt;ref&amp;gt;{{cite web | url = https://www.pcgamer.com/paradox-board-games-are-coming-europa-universalis-crusader-kings-and-more/ | title = Paradox board games are coming: Europa Universalis, Crusader Kings, and more | first = Jonathan | last = Bolding | date = 19 May 2018 | access-date = 9 January 2019 | work = [[PC Gamer]] | archive-date = 9 September 2018 | archive-url = https://web.archive.org/web/20180909100833/https://www.pcgamer.com/paradox-board-games-are-coming-europa-universalis-crusader-kings-and-more/ }}&amp;lt;/ref&amp;gt;。&lt;br /&gt;
&lt;br /&gt;
== 注释 ==&lt;br /&gt;
{{NoteFoot}}&lt;br /&gt;
&lt;br /&gt;
==参考资料==&lt;br /&gt;
{{reflist|refs=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 外部链接 ==&lt;br /&gt;
* [http://www.paradoxplaza.com Paradox Interactive]{{Wayback|url=http://www.paradoxplaza.com/ |date=20080915111148 }}&lt;br /&gt;
* [http://forum.paradoxplaza.com/forum/ Paradox Interactive论坛]{{Wayback|url=http://forum.paradoxplaza.com/forum/ |date=20081123202538 }}&lt;br /&gt;
&lt;br /&gt;
{{Paradox Interactive電子遊戲}}&lt;br /&gt;
{{Arrowhead Game Studios}}&lt;br /&gt;
{{Portal bar|瑞典|電子遊戲|企業}}&lt;br /&gt;
[[Category:瑞典電子遊戲公司]]&lt;br /&gt;
[[Category:電子遊戲開發公司]]&lt;br /&gt;
[[Category:電子遊戲發行商]]&lt;br /&gt;
[[Category:1999年開業電子遊戲公司]]&lt;br /&gt;
[[Category:Paradox Interactive| ]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Kurgenera</name></author>
	</entry>
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