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	<title>Humble Bundle - 版本历史</title>
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		<title>imported&gt;Ohtashinichiro 来自 2026年5月16日 (六) 04:47</title>
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		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Refimprove|time=2021-02-27T01:53:41+00:00}}&lt;br /&gt;
&lt;br /&gt;
{{NoteTA|G1=Games|G2=IT}}&lt;br /&gt;
{{Infobox company&lt;br /&gt;
| name         = Humble Bundle, Inc.&lt;br /&gt;
| former_name  = Humble Bundles&amp;lt;br /&amp;gt;Humble Indie Bundles&lt;br /&gt;
| logo         = Humble Bundle logo.svg&lt;br /&gt;
| caption      = &lt;br /&gt;
| founders     = 杰夫·罗森&lt;br /&gt;
| slogan       = Pay what you want, DRM free, cross-platform, helps charity.&lt;br /&gt;
| founded      = {{Start date and age|2010|11|24}}&lt;br /&gt;
| industry     = [[电子游戏]]&lt;br /&gt;
| type         = [[子公司]]&lt;br /&gt;
| parent       = [[Ziff Davis]]（2017年—）&lt;br /&gt;
| location     = [[加州]][[舊金山]]&lt;br /&gt;
| website      = {{url|https://www.humblebundle.com/}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Humble Bundle公司&amp;#039;&amp;#039;&amp;#039;是一家[[数字分发]]游戏平台，前身是在网络上售卖关于电子游戏、音乐专辑或者电子书的慈善收藏包的平台Humble Bundles。Humble Bundle仍然经营慈善收藏包业务，但已发展出更多的业务，如发行部门Humble Games和非限时的商店Humble Store。&lt;br /&gt;
&lt;br /&gt;
早期收藏包主要是由一些[[跨平台|多平台]]的[[独立游戏]]组成（多平台指[[Microsoft Windows]]，[[Mac OS X]]和[[Linux]]）并提供免[[数字版权管理|电子版权管理]] （DRM）的下载。收藏包所需要支付的价格由购买者决定。收藏包通常是不定期上线，售卖时间为两个星期。因销售成绩出色，后来收藏包的推出变得更加频繁，范围也拓展到主流发行商的游戏，基于[[Android]]系统开发的游戏，包含音乐、书籍和漫画的收藏包等等。&lt;br /&gt;
&lt;br /&gt;
收藏包所筹款在开发商、Humble Bundle公司、以及一个或多个慈善团体之间分成。合作的慈善团体有Child&amp;#039;s Play、[[电子前哨基金会]]、charity: water和[[美國紅十字會]]。买家能够在付款时设置给每个团体的分成比例。Humble Bundle创造了多项类似于“想付多少由你来决定”的付款方式，影响了很多类似的游戏捆绑包，如IndieGala和Indie Royale。&lt;br /&gt;
&lt;br /&gt;
2017年10月14日，Humble Bundle被[[IGN|IGN娱乐]]收购。&amp;lt;ref&amp;gt;{{Cite news|url=https://www.gamasutra.com/view/news/307546/Humble_Bundle_has_been_acquired_by_media_giant_IGN.php|title=Humble Bundle has been acquired by media giant IGN|last=Wawro|first=Alex|accessdate=2018-09-18|language=en|archive-date=2018-09-18|archive-url=https://web.archive.org/web/20180918193916/https://www.gamasutra.com/view/news/307546/Humble_Bundle_has_been_acquired_by_media_giant_IGN.php|dead-url=no}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite news|url=http://blog.humblebundle.com/post/166366386976/humble-bundle-is-joining-forces-with-ign|title=Humble Bundle is Joining Forces with IGN!|newspaper=Humble Bundle Blog|accessdate=2018-09-18|archive-url=https://web.archive.org/web/20171013230050/http://blog.humblebundle.com/post/166366386976/humble-bundle-is-joining-forces-with-ign|archive-date=2017-10-13|dead-url=yes}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==理念==&lt;br /&gt;
Humble Indie Bundles游戏收藏包的理念是由Wolfire Games的杰夫·罗森提出的，罗森介绍说他在Steam平台上类似的捆绑销售中获得了灵感。&amp;lt;ref name=&amp;quot;arstech&amp;quot;&amp;gt;{{cite web | url = http://arstechnica.com/gaming/news/2010/05/the-greatest-indie-game-sale-ever-and-how-it-came-to-be.ars | title = Humble Bundle: greatest sale of indie games ever? | first = Michael | last = Thompson | date = 2010-05-04 | accessdate = 2010-05-10 | publisher = Ars Technica | archive-date = 2012-08-25 | archive-url = https://www.webcitation.org/6AAxYTEtv?url=http://arstechnica.com/gaming/2010/05/the-greatest-indie-game-sale-ever-and-how-it-came-to-be/ | dead-url = no }}&amp;lt;/ref&amp;gt;罗森指出，这种促销方式有利于在互联网上通过口口相传来传播。&amp;lt;ref name=&amp;quot;humble gdc&amp;quot;&amp;gt;{{cite web | url = http://www.gamasutra.com/view/news/33272/GDC_2011_Humble_Indie_Bundle_Creators_Talk_Inspiration_Execution.php | title = GDC 2011: Humble Indie Bundle Creators Talk Inspiration, Execution | first = Kyle | last = Orland | date = 2011-02-28 | accessdate = 2011-02-28 | publisher = [[Gamasutra]] | archive-date = 2012-08-25 | archive-url = https://www.webcitation.org/6AAxZ5pJ2?url=http://www.gamasutra.com/view/news/33272/GDC_2011_Humble_Indie_Bundle_Creators_Talk_Inspiration_Execution.php | dead-url = no }}&amp;lt;/ref&amp;gt;《[[粘粘世界]]》在一周年庆中开展的“按你想付的价钱支付”促销活动可能也对此有所影响，&amp;lt;ref&amp;gt;{{cite web | url = http://arstechnica.com/gaming/news/2009/10/2d-boy-continuing-pay-what-you-want-sale.ars | title = 2D Boy continuing &amp;quot;pay what you want&amp;quot; sale for World of Goo | publisher = Ars Technica | date = 2009-10-20 | accessdate = 2010-05-10 | first = Michael | last = Thompson | archive-date = 2011-06-06 | archive-url = https://web.archive.org/web/20110606150703/http://arstechnica.com/gaming/news/2009/10/2d-boy-continuing-pay-what-you-want-sale.ars | dead-url = no }}&amp;lt;/ref&amp;gt;这次促销共售出超过57,000份，支付完[[PayPal]]手续费后获得了超过117,000美元收入。&amp;lt;ref&amp;gt;{{cite web | url = http://www.shacknews.com/onearticle.x/60952 | title = Results of 2D Boy&amp;#039;s &amp;#039;Pay What You Want&amp;#039; World of Goo Sales Experiment Released | publisher = [[Shacknews]] | date = 2009-10-21 | accessdate = 2010-05-10 | first = Nick | last = Breckon | archive-date = 2010-08-01 | archive-url = https://web.archive.org/web/20100801043820/http://www.shacknews.com/onearticle.x/60952 | dead-url = no }}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite web | url = http://www.pcworld.com/article/195778/pay_what_you_like_say_indie_game_makers.html | title = Pay What You Like, Say Indie Game Makers | date = 2010-05-06 | accessdate = 2010-05-10 | first = Jared | last = Newman | work = [[个人电脑世界]] | archive-date = 2010-05-10 | archive-url = https://web.archive.org/web/20100510002102/http://www.pcworld.com/article/195778/pay_what_you_like_say_indie_game_makers.html | dead-url = no }}&amp;lt;/ref&amp;gt;当时，罗森与很多独立开发者关系很好，使得他能够协商各方组成一个收藏包，并利用PayPal、亚马逊支付、谷歌Checkout等销售系统，以最小的成本，来进行销售。&amp;lt;ref name=&amp;quot;arstech&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
尽管口碑是收藏包成功与否的关键因素，但罗森也意识到，购买收藏包的过程必须简单，过于复杂的注册和下载客户端会减少客户量。&amp;lt;ref name=&amp;quot;humble gdc&amp;quot; /&amp;gt;罗森也在联系各个慈善机构，使买家能够选择如何分配开发商和慈善机构之间的资金。罗森认为，Child&amp;#039;s Play所追求的为住院儿童提供电子游戏是一个有价值的事业，而选择电子前哨基金会是支持他们的反DRM的立场。关于“付你想付的价钱”让买家可以把钱只交给慈善机构，罗森认为这不是一个问题，而是一个成功的销售方法。&amp;lt;ref name=&amp;quot;arstech&amp;quot; /&amp;gt;罗森和Wolfire雇员约翰·格雷厄姆在销售期间提供技术支持，几度通宵回复电子邮件和聊天会话，处理了数以千计的请求。&amp;lt;ref name=&amp;quot;humble gdc&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Humble Bundles==&lt;br /&gt;
Humble Indie Bundles的优惠通常持续两周，以“付你想付的价钱”模式提供三到五款游戏。大多数捆绑包都提供额外奖励，如追加游戏、电子书或音乐。这些奖励会在第二周宣布，作为额外奖励；之前的购买者会自动获得这些奖励（在Humble Indie Bundle 9之后，第二周购买的买家则需要超过平均价才能获得这些奖励物品）。&lt;br /&gt;
&lt;br /&gt;
第一个收藏包是由Wolfire Games组织和管理的。从第二个起，分拆成立的Humble Bundle公司负责金融投资，成立组织以及管理这些捆绑销售收藏包。包里游戏就由不同的独立游戏公司制作的游戏组成，许多收藏包售出超过100万美元的销售额，截至2013年2月的第二十一个收藏包总共已筹得超过3,320万美元。&amp;lt;ref name=&amp;quot;Humble Bundle&amp;quot;&amp;gt;{{cite web |url=http://support.humblebundle.com/customer/portal/articles/281031-prior-bundle-statistics |title=Prior Bundle Statistics |accessdate=2013-02-02 |deadurl=yes |archiveurl=https://web.archive.org/web/20130909235949/http://support.humblebundle.com/customer/portal/articles/281031-prior-bundle-statistics |archivedate=2013-09-09 }}&amp;lt;/ref&amp;gt;该网站于2013年还添加了允许通过比特币进行支付的一些选项。&amp;lt;ref name=&amp;quot;BitcoinVentureBeat&amp;quot;&amp;gt;{{cite web|last=Grubb|first=Jeffrey|url=https://venturebeat.com/2013/05/09/humble-bundle-now-accepts-the-bitcoin-digital-currency/|title=Humble Bundle now accepts the Bitcoin digital currency|publisher=[[VentureBeat]]|date=2013-05-09|access-date=2013-05-19|archive-date=20 May 2013|archive-url=https://web.archive.org/web/20130520005711/http://venturebeat.com/2013/05/09/humble-bundle-now-accepts-the-bitcoin-digital-currency/|url-status=live}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;BitcoinTelegraaf&amp;quot;&amp;gt;{{cite web|url=http://www.telegraaf.nl/digitaal/games/21559718/__Gamebundel_accepteert_bitcoins__.html|title=Gamebundel accepteert bitcoins|publisher=De Telegraaf|date=2013-05-13|access-date=19 May 2013|language=nl|archive-date=2013-10-06|archive-url=https://web.archive.org/web/20131016213721/http://www.telegraaf.nl/digitaal/games/21559718/__Gamebundel_accepteert_bitcoins__.html|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2011年4月，红杉资本投资创投向Humble Bundle投资470万美元&amp;lt;ref&amp;gt;{{cite web | url = http://www.gamasutra.com/view/news/34255/Humble_Bundle_Backed_By_47_Million_In_Venture_Capital.php | title = Humble Bundle Backed By $4.7 Million In Venture Capital | publisher = [[Gamasutra]] | first1 = Frank | last1 = Cifaldi | first2 = Kris | last2 = Graft | date = 2011-04-22 | accessdate = 2011-04-22 | archive-date = 2012-12-25 | archive-url = https://web.archive.org/web/20121225223936/http://www.gamasutra.com/view/news/34255/Humble_Bundle_Backed_By_47_Million_In_Venture_Capital.php | dead-url = no }}&amp;lt;/ref&amp;gt;，让他们得以创建一个约10名员工的专门团队，他们的工作是与开发商确定游戏的发售时间和稳定性，并决定每包内含什么游戏。通常安排一个捆绑包要花费一个月的时间。Humble Bundle公司通常收取募集资金总额的约15％，来为网站支付带宽费用，开发新的功能。&amp;lt;ref name=&amp;quot;rps bundle interview&amp;quot;&amp;gt;{{cite web | url = http://www.rockpapershotgun.com/2012/06/07/a-humble-interview-with-the-humble-indie-bundle/ | title = A Humble Interview With The Humble Indie Bundle | first = John | last = Walker | date = 2012-06-08 | accessdate = 2012-06-08 | publisher = [[Rock Paper Shotgun]] | archive-date = 2012-06-08 | archive-url = https://web.archive.org/web/20120608215845/http://www.rockpapershotgun.com/2012/06/07/a-humble-interview-with-the-humble-indie-bundle/ | dead-url = no }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Humble商店==&lt;br /&gt;
Humble商店是为Humble Bundles而开发的拓展。它为独立开发商提供了一个替代市场，让他们可以为创建的捆绑包提供支付方式和客户服务。据Humble Bundle团队的Joshua Knoles所说，他们“想创造的是，允许开发人员可以很容易地通过自己的网站销售他们的游戏，并提供方便的支付方式给买家”。 &amp;lt;ref name=&amp;quot;par store&amp;quot;&amp;gt;{{cite web | url = http://penny-arcade.com/report/editorial-article/how-the-humble-store-may-challenge-steam-the-business-of-helping-indie | title = How the Humble Store may challenge Steam: the business of helping indie devs sell games | first = Ben | last = Kuchera | date = 2013-01-03 | accessdate = 2013-01-04 | publisher = Penny Arcade Reports | archive-date = 2013-01-06 | archive-url = https://web.archive.org/web/20130106004529/http://penny-arcade.com/report/editorial-article/how-the-humble-store-may-challenge-steam-the-business-of-helping-indie | dead-url = no }}&amp;lt;/ref&amp;gt;开发人员与Humble Bundle签署协议后，就会收到一个可以放在其网站上的小工具。让用户可以购买游戏（Humble商店通常是无法访问的，除非直接搜索特定的游戏）。也有开发商通过Humble商店给Kickstarter众筹支持者提供奖励，如《[[超越光速]]》和《Sportsfriends》。&amp;lt;ref name=&amp;quot;par store&amp;quot; /&amp;gt;一旦购买，买家任何时候都可以从商店下载和使用。&lt;br /&gt;
&lt;br /&gt;
2013年11月，专门的Humble商店上线，销售单款游戏而非捆绑包，并将10%的收入捐赠给慈善机构。&amp;lt;ref&amp;gt;{{cite web | url = https://www.engadget.com/2013/11/11/humble-store/ | title = Humble Store launches, skips the Bundles and flash sales | first = Terrance | last = O&amp;#039;Brien | date = 2013-11-11 | access-date = 2013-11-11 | publisher = [[Engadget]] | archive-date = 2019-04-02 | archive-url = https://web.archive.org/web/20190402081408/https://www.engadget.com/2013/11/11/humble-store/ | url-status = live }}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==Humble每周特惠==&lt;br /&gt;
Humble Android 5结束后的2013年3月开始，该网站公布新的每周特惠形式，付你想付的价钱，来购买游戏《堡垒》。跟正规包相同，每个星期的销售均有4个支付选项。持续第一个星期，基于一个单一主题（通常是特定开发商的游戏）来销售，销售方式与传统收藏包完全一样。 &amp;lt;ref&amp;gt;{{cite web | url = http://www.destructoid.com/name-your-price-for-bastion-on-windows-mac-and-linux-249102.phtml | title = Name your price for Bastion on Windows, Mac, and Linux | publisher = [[Destructoid]] | date = 2013-03-19 | accessdate = 2013-03-19 | first = Jordan | last = Devore | archive-date = 2013-03-23 | archive-url = https://web.archive.org/web/20130323004650/http://www.destructoid.com/name-your-price-for-bastion-on-windows-mac-and-linux-249102.phtml | dead-url = no }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==发行业务==&lt;br /&gt;
2017年2月，Humble Bundle宣布开展多平台游戏发行业务，首款发行作品是《[[时光之帽]]》。&amp;lt;ref&amp;gt;{{cite web | url = http://www.gamasutra.com/view/news/291206/Humble_Bundle_is_branching_into_multiplatform_game_publishing.php | title = Humble Bundle is branching into multiplatform game publishing | first = Alissa | last = McAloon | date = 2017-02-09 | access-date = 2017-02-09 | work = [[Gamasutra]] | archive-date = February 10, 2017 | archive-url = https://web.archive.org/web/20170210104610/http://www.gamasutra.com/view/news/291206/Humble_Bundle_is_branching_into_multiplatform_game_publishing.php | url-status = live }}&amp;lt;/ref&amp;gt;2020年5月，发行业务改名为Humble Games。&amp;lt;ref&amp;gt;{{cite web | url = https://www.gamasutra.com/view/news/363013/Humbles_indie_game_publishing_biz_is_now_Humble_Games.php | title = Humble&amp;#039;s indie game publishing biz is now Humble Games | first = Alissa | last = McAloon | date = 2020-05-14 | access-date = 2020-05-14 | work = [[Gamasutra]] | archive-date = May 16, 2020 | archive-url = https://web.archive.org/web/20200516005641/https://gamasutra.com/view/news/363013/Humbles_indie_game_publishing_biz_is_now_Humble_Games.php | url-status = live }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 发行游戏列表 ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!年&lt;br /&gt;
!游戏&amp;lt;ref&amp;gt;{{Cite web |title=Published and upcoming games |url=https://www.humblegames.com/games/ |access-date=2024-06-18 |website=Humble Games |archive-date=2022-10-01 |archive-url=https://web.archive.org/web/20221001021502/https://www.humblegames.com/games/ |dead-url=no }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
!开发商&lt;br /&gt;
!注&lt;br /&gt;
|-&lt;br /&gt;
| 2017&lt;br /&gt;
|[[时光之帽]]&lt;br /&gt;
|Gears for Breakfast&lt;br /&gt;
|负责PC以外的平台发行。&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |2018&lt;br /&gt;
|{{link-en|Aegis Defenders}}&lt;br /&gt;
|GUTS Department&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[傳說法師]]&lt;br /&gt;
|Contingent 99&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Wandersong}}&lt;br /&gt;
|Greg Lobanov、A Shell in the Pit&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |2019&lt;br /&gt;
|[[杀戮尖塔]]&lt;br /&gt;
|Mega Crit Games&lt;br /&gt;
|2017年提供抢先体验，2019年发售正式版。&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|The Occupation}}&lt;br /&gt;
|White Paper Games&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Staxel&lt;br /&gt;
|Plukit&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|浮岛物语|Forager}}&lt;br /&gt;
|HopFrog&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Void Bastards}}&lt;br /&gt;
|Blue Manchu&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Crying Suns}}&lt;br /&gt;
|Alt Shift&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Supraland}}&lt;br /&gt;
|Supra Games&lt;br /&gt;
|负责PC以外的平台发行。&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; |2020&lt;br /&gt;
|{{link-en|One Step From Eden}}&lt;br /&gt;
|Thomas Moon Kang&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wildfire&lt;br /&gt;
|Sneaky Bastards&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fae Tactics&lt;br /&gt;
|Endless Fluff Games&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Popup Dungeon&lt;br /&gt;
|Triple B Titles&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Floor 13: Deep State}}&lt;br /&gt;
|Oversight Productions&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Ikenfell}}&lt;br /&gt;
|Happy Ray Games&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring of Pain&lt;br /&gt;
|Simon Boxer、Twice Different&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Carto]]&lt;br /&gt;
|Sunhead Games&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Project Wingman}}&lt;br /&gt;
|Sector D2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |2021&lt;br /&gt;
|{{link-en|The Wild at Heart}}&lt;br /&gt;
|Moonlight Kids&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodgeball Academia&lt;br /&gt;
|Pocket Trap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Into the Pit&lt;br /&gt;
|Nullpointer Games&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Flynn: Son of Crimson}}&lt;br /&gt;
|[[Studio Thunderhorse]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Unsighted}}&lt;br /&gt;
|Studio Pixel Punk&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Unpacking]]&lt;br /&gt;
|Witch Beam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Next Space Rebels&lt;br /&gt;
|Studio Floris Kaayk&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archvale&lt;br /&gt;
|idoz &amp;amp; phops&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; |2022&lt;br /&gt;
|Supraland Six Inches Under&lt;br /&gt;
|Supra Games&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|牛车水侦探社&lt;br /&gt;
|General Interactive Co.&lt;br /&gt;
|PC平台为和WhisperGames共同发行。&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Temtem}}&lt;br /&gt;
|Crema&lt;br /&gt;
|2020年1月提供抢先体验，2022年9月发售正式版。&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Moonscars}}&lt;br /&gt;
|Black Mermaid&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Midnight Fight Express}}&lt;br /&gt;
|Jacob Dzwinel&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Prodeus}}&lt;br /&gt;
|Bounding Box Software&lt;br /&gt;
|2020年11月提供抢先体验，2022年9月发售正式版。&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Ghost Song}}&lt;br /&gt;
|Old Moon&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Infinite Guitars&lt;br /&gt;
|Nikko Nikko&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|SIGNALIS}}&lt;br /&gt;
|rose-engine&lt;br /&gt;
|PC和任天堂Switch平台为和[[PLAYISM]]共同发行。&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |2023&lt;br /&gt;
|Protodroid Delta&lt;br /&gt;
|Adam Kareem&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Infinite Guitars&lt;br /&gt;
|Nikko Nikko&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Stray Gods: The Roleplaying Musical}}&lt;br /&gt;
|Summerfall Studios&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|未音子的夜市&lt;br /&gt;
|Meowza Games&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Temtem: Showdown&lt;br /&gt;
|Crema&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|The Iron Oath}}&lt;br /&gt;
|Curious Panda Games&lt;br /&gt;
|指1.0版本上线日。&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|Coral Island}}&lt;br /&gt;
|Stairway Games&lt;br /&gt;
|指1.0版本上线日。&lt;br /&gt;
|-&lt;br /&gt;
|While the Iron&amp;#039;s Hot&lt;br /&gt;
|Bontemps Games&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |2024&lt;br /&gt;
|Rolling Hills&lt;br /&gt;
|Catch &amp;amp; Release&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bushiden&lt;br /&gt;
|Pixel Arc Studios&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|波与月夜之青莲|Bō: Path of the Teal Lotus}}&lt;br /&gt;
|Squid Shock Studios&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#Blud&lt;br /&gt;
|Exit 73 Studios&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{link-en|On Your Tail}}&lt;br /&gt;
|Memorable Games&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lost Skies&lt;br /&gt;
|Bossa Games&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==参考文献==&lt;br /&gt;
{{reflist|colwidth=30em}}&lt;br /&gt;
&lt;br /&gt;
==外部链接==&lt;br /&gt;
* {{Official website}}&lt;br /&gt;
&lt;br /&gt;
{{软件数字发行平台}}&lt;br /&gt;
{{DEFAULTSORT:Humble Bundle}}&lt;br /&gt;
&lt;br /&gt;
[[Category:電子遊戲發行商]]&lt;br /&gt;
[[Category:慈善籌款活動]]&lt;br /&gt;
[[Category:旧金山公司]]&lt;br /&gt;
[[Category:2010年建立的网站]]&lt;br /&gt;
[[Category:2010年開業電子遊戲公司]]&lt;br /&gt;
[[Category:2010年加利福尼亞州建立]]&lt;br /&gt;
[[Category:2010年成立的美國公司]]&lt;br /&gt;
[[Category:2017年併購]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Ohtashinichiro</name></author>
	</entry>
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