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	<id>https://arolstar52-zhtest.hf.space/index.php?action=history&amp;feed=atom&amp;title=Blender_Game_Engine</id>
	<title>Blender Game Engine - 版本历史</title>
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	<updated>2026-07-04T06:27:36Z</updated>
	<subtitle>在这个wiki上该页的修订历史</subtitle>
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		<title>imported&gt;LLnnn252：​LLnnn252移動頁面Game Blender至Blender Game Engine</title>
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		<updated>2024-05-14T19:55:48Z</updated>

		<summary type="html">&lt;p&gt;LLnnn252移動頁面&lt;a href=&quot;/wiki/Game_Blender&quot; class=&quot;mw-redirect&quot; title=&quot;Game Blender&quot;&gt;Game Blender&lt;/a&gt;至&lt;a href=&quot;/wiki/Blender_Game_Engine&quot; title=&quot;Blender Game Engine&quot;&gt;Blender Game Engine&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox software&lt;br /&gt;
| name                   = Blender 游戏引擎&lt;br /&gt;
| logo                   =&lt;br /&gt;
| screenshot             = [[File:Blender_2.49a-splash.png|350px]]&lt;br /&gt;
| caption                = Blender 2.49a 展示屏幕&lt;br /&gt;
| developer              = [[Blender Foundation|Blender 基金会]]&lt;br /&gt;
| programming language   = [[C语言|C]]，[[C++]]和[[Python]]&lt;br /&gt;
| operating_system       = [[跨平台]]&lt;br /&gt;
| genre                  = [[3D 计算机图形]]&lt;br /&gt;
| license                = [[GNU 通用公共授权]] 第二版&lt;br /&gt;
| website                = [http://www.blender.org/ www.blender.org]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blender 游戏引擎&amp;#039;&amp;#039;&amp;#039; 是 [[Blender]] 软件的一个部分, 一个[[自由软件|自由并且开放源代码]]的完整的 3D 套件，用于制作实时交互内容。该游戏引擎使用 [[C++]] 程序语言编写，并支持 [[Python]] 脚本和 OpenAL 3D 音频。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==历史==&lt;br /&gt;
Erwin Coumans 和 Gino van den Bergen 在2000年开发了 Blender 游戏引擎。The goal was to create a marketable commercial product to easily create games and other interactive content, in an artist-friendly way. These games could run either as stand-alone applications, or embedded in a web page using a special plugin.  This plugin has since been discontinued for security reasons, though there has been some effort to revive it (an updated alpha version for [[Internet Explorer]] has been released, and [[Mozilla Firefox|Firefox]] and [[COLLADA]] support is under consideration). Another plugin has surfaced named [[Burster]], which enables embedded gameplay on websites for Blender Game Engine games.&lt;br /&gt;
&lt;br /&gt;
Key code in the physics library did not become open-source when the rest of Blender did, which prevented the game engine from functioning until version 2.37a.  Version 2.42 showed several significant new features, including integration of the [[Bullet (software)|Bullet]] Rigid Body Dynamics library.&lt;br /&gt;
&lt;br /&gt;
== Blender 游戏引擎 ==&lt;br /&gt;
The Blender game engine uses a system of graphical &amp;quot;logic bricks&amp;quot; (a combination of &amp;quot;sensors&amp;quot;, &amp;quot;controllers&amp;quot; and &amp;quot;actuators&amp;quot;) to control the movement and display of objects in the engine. The game engine can also be extended via a set of [[Python]] bindings. Version 2.41 of Blender showcased a version that was almost entirely devoted to the game engine. Audio is supported in this version. A new system for integration of GLSL shaders and soft body physics was added in the 2.48 release to help bring the game engine back in line with modern game engines. Like Blender, it uses [[OpenGL]], a cross-platform graphics layer, to communicate with graphics hardware.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==图库==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BgeCarSc.jpg|Blender 游戏引擎 2.42 截图&lt;br /&gt;
File:BgeFpsShooter.jpg|Blender 游戏引擎 2.42 截图&lt;br /&gt;
File:Working with Nodes Blender.PNG|Blender GLSL 渲染节点编辑器 2.42 截图&lt;br /&gt;
File:LogicBricksPythonScript.jpg|Logic Bricks 和 Python 脚本&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==著名的游戏==&lt;br /&gt;
* &amp;#039;&amp;#039;[[Yo Frankie!]]&amp;#039;&amp;#039;&lt;br /&gt;
* [[Boro-Toro]] - DarkMatter Designs 开发的一款平台解谜游戏。它在2009年的 [[BAFTA]] &amp;quot;Ones to Watch&amp;quot; 中胜出。&amp;lt;ref&amp;gt;{{cite web|url=http://www.bafta.org/awards/video-games/ones-to-watch-award-in-2009,813,BA.html|title=Ones to Watch Award in 2009|work=BAFTA|accessdate=2010-03-03|deadurl=yes|archiveurl=https://web.archive.org/web/20100325122738/http://www.bafta.org/awards/video-games/ones-to-watch-award-in-2009,813,BA.html|archivedate=2010-03-25}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [https://web.archive.org/web/20110902042942/http://deadcyborg.com/about.html Dead Cyborg] - 一个自由的科幻冒险类游戏。&lt;br /&gt;
&lt;br /&gt;
== 另见 ==&lt;br /&gt;
{{Wikibooks|Blender 3D:_Noob to Pro|Game Engine Basics}}&lt;br /&gt;
{{Portal box|自由软件|电子游戏}}&lt;br /&gt;
*[[Game Blender 的物理引擎|Bullet]]&lt;br /&gt;
*[[Crystal Space]]&lt;br /&gt;
*[[Blender]]&lt;br /&gt;
&lt;br /&gt;
==外部链接==&lt;br /&gt;
* [http://www.blender.org/ Blender官方网站]*{{Wayback|url=http://www.blender.org/ |date=20110228022922 }}&lt;br /&gt;
&lt;br /&gt;
==引用==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
[https://web.archive.org/web/20110923153054/http://www.blender.org/education-help/tutorials/game-engine Blender Game Engine]&lt;br /&gt;
&lt;br /&gt;
{{游戏引擎}}&lt;br /&gt;
&lt;br /&gt;
[[Category:自由發展元件與函式庫]]&lt;br /&gt;
[[Category:自由软件]]&lt;br /&gt;
[[Category:游戏引擎]]&lt;br /&gt;
[[Category:电子游戏研发]]&lt;br /&gt;
[[Category:電子遊戲開發軟件]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Videogame-software-stub}}&lt;/div&gt;</summary>
		<author><name>imported&gt;LLnnn252</name></author>
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