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=== 商城特色 === Steam客户端包括一个名为Steam商店(Steam Store)的數位商城,用户可以通过它购买电脑游戏。购买游戏后,软件许可证将永久附加到用户的Steam帐户,允许他们在任何兼容设备上下载软件。在某些条件下,可以将游戏许可证授予其他帐户。内容由国际服务器网络使用专有的文件[[网络传输协议|传输协议]]提供<ref name="contentserver-stats">{{cite web |url=http://store.steampowered.com/stats/content |title=Content Server Stats |publisher=Valve |access-date=2008-11-15 |url-status=live |archive-url=https://web.archive.org/web/20081104222311/http://store.steampowered.com/stats/content/ |archive-date=2008-11-04}}(点击“View individual server statistics”)</ref>。截至2015年,Steam根据用户的位置以[[美元]]、[[加拿大元]]、[[欧元]]、[[英镑]]、[[巴西雷亚尔]]、[[俄罗斯卢布]]、[[印度尼西亚卢比]]及[[印度卢比]]<ref>{{cite web |url=http://in.ign.com/pc/82747/news/steam-introduces-indian-currency-to-its-online-store |title=Steam introduces Indian currency to its online store |work=IGN |date=2015-11-05 |url-status=live |archive-url=https://web.archive.org/web/20170728085558/http://in.ign.com/pc/82747/news/steam-introduces-indian-currency-to-its-online-store |archive-date=2017-07-28}}</ref>销售其产品<ref>{{cite web |url=http://store.steampowered.com/news/2110/ |title=Steam News – European Local Currency Available |date=2008-12-17 |publisher=Valve |access-date=2008-12-18 |url-status=live |archive-url=https://web.archive.org/web/20081218232920/http://store.steampowered.com/news/2110/ |archive-date=2008-12-18}}</ref>。2010年12月,客户端开始支援{{link-en|WebMoney}}支付系统,该系统在许多欧洲、中东和亚洲国家都很流行。2016年4月至2017年12月,Steam接受了[[比特币]]支付,但后来由于币值波动剧烈和服务费高昂而放弃了对它的支援<ref>{{cite web |url=http://www.polygon.com/2016/4/27/11521582/steam-bitcoin-payment-international-integration |title=Steam now lets you buy your games in bitcoin |work=[[Polygon]] |date=2016-04-07 |access-date=2016-04-27 |first=Allegra |last=Frank |url-status=live |archive-url=https://web.archive.org/web/20160428080145/http://www.polygon.com/2016/4/27/11521582/steam-bitcoin-payment-international-integration |archive-date=2016-04-28}}</ref><ref>{{cite web |url=http://www.pcgamer.com/valve-drops-bitcoin-as-a-steam-payment-option/ |title=Valve drops Bitcoin as a Steam payment option |first=Andy |last=Chalk |date=2017-12-06 |access-date=2017-12-06 |work=[[PC Gamer]] |url-status=live |archive-url=https://web.archive.org/web/20171206184828/http://www.pcgamer.com/valve-drops-bitcoin-as-a-steam-payment-option/ |archive-date=2017-12-06}}</ref>。Steam店面会验证用户所在地区;由于发行日期、游戏分类或与发行商的协议,部分游戏可能仅限于特定地区购买。自2010年以来,Steam翻译服务({{lang|en|Steam Translation Server}})项目在用户的帮助下已将Steam客户端、店面和部分Valve游戏翻译成28种语言<ref>{{cite web |url=https://translation.steampowered.com |title=Steam Translation Server – Welcome |publisher=Valve |url-status=live |archive-url=https://web.archive.org/web/20100806105337/http://translation.steampowered.com/ |archive-date=2010-08-06}}</ref>。Steam还允许用户购买游戏的[[可下载内容]](DLC),并且某些特定游戏(例如《[[絕地要塞2]]》)可以购买游戏内库存物品。2015年2月,Steam开始为第三方游戏开放类似的游戏内物品购买选项<ref>{{cite magazine |url=http://www.gameinformer.com/b/news/archive/2015/02/06/valve-gives-developers-more-room-to-play-with-your-steam-inventory.aspx |title=Valve Gives Developers Power To Create In-Game Steam Inventory Drops Like Team Fortress 2 |first=Mike |last=Futter |date=2015-02-06 |access-date=2015-02-06 |magazine=[[Game Informer]] |url-status=live |archive-url=https://web.archive.org/web/20150209074852/http://www.gameinformer.com/b/news/archive/2015/02/06/valve-gives-developers-more-room-to-play-with-your-steam-inventory.aspx |archive-date=2015-02-09}}</ref>。 Valve经常与游戏开发商和发行商合作,每天和每周提供游戏折扣销售,有时针对发行商、类型或假日主题,有时还允许在折扣销售期间免费试用游戏。该网站通常在每年夏季和假日销售期间提供大量的游戏折扣,包括将这些销售[[游戏化]]以激励用户购买更多游戏<ref>{{cite web |last=Garrett |first=Patrick |date=2014-06-25 |title=Bargain basement: Has the Steam Sale finally jumped the shark? |url=http://www.vg247.com/2014/06/25/steam-sale-jumped-the-shark/ |url-status=live |archive-url=https://web.archive.org/web/20150707024002/http://www.vg247.com/2014/06/25/steam-sale-jumped-the-shark/ |archive-date=2015-07-07 |access-date=2015-04-28 |work=[[VG247]]}}</ref>。 Steam商店的用户还可以购买游戏和其他软件作为礼物赠送给其他Steam用户。2017年5月前,用户可以将购买的礼物保留在个人的库中,直到他们选择送礼为止。然而,这一功能使一些游戏出现了灰色市场,在游戏价格比其他地方低很多的国家,用户可以囤积可赠送的游戏并出售给其他国家的用户,尤其是在价格高得多的地区<ref>{{cite web |url=http://steamed.kotaku.com/steam-users-are-concerned-about-valves-new-gift-policy-1794922544 |title=Steam Users Are Concerned About Valve's New Gift Policy |first=Nathan |last=Grayson |date=2017-05-04 |access-date=2017-05-04 |work=[[Kotaku]] |url-status=live |archive-url=https://web.archive.org/web/20170505112940/http://steamed.kotaku.com/steam-users-are-concerned-about-valves-new-gift-policy-1794922544 |archive-date=2017-05-05}}</ref>。2016年8月,Valve更改了其赠送政策,要求将带有VAC和游戏禁令(Game Ban)的游戏立即赠与另一名Steam用户,这也是为了打击那些绕过VAC和游戏禁令的玩家<ref>{{cite web |url=https://www.vg247.com/2016/08/05/steam-imposes-new-restrictions-on-gifting-multiplayer-vac-protected-games-could-impact-honest-users/ |title=Steam imposes new restrictions on gifting multiplayer VAC-protected games, could impact honest users |first=Sherid |last=Saed |date=2016-08-05 |access-date=2016-08-05 |work=[[VG247]] |url-status=live |archive-url=https://web.archive.org/web/20160806165216/http://www.vg247.com/2016/08/05/steam-imposes-new-restrictions-on-gifting-multiplayer-vac-protected-games-could-impact-honest-users/ |archive-date=2016-08-06}}</ref>,而在2017年5月,Valve将这一政策扩展到所有游戏<ref>{{cite web |url=https://www.vg247.com/2017/05/04/steam-introduces-a-big-limitation-to-the-way-gifting-works/ |title=Steam introduces a big limitation to the way gifting works |first=Sharif |last=Saed |date=2017-05-05 |access-date=2017-05-05 |work=[[VG247]] |url-status=live |archive-url=https://web.archive.org/web/20170508104143/http://www.vg247.com/2017/05/04/steam-introduces-a-big-limitation-to-the-way-gifting-works/ |archive-date=2017-05-08}}</ref>。如果两个不同地区之间的游戏价格有很大差异,Valve还会限制这些国家的用户间赠送礼物<ref>{{cite web |url=http://www.gamasutra.com/view/news/297479/Valve_has_overhauled_the_way_Steam_handles_game_gifting.php |title=Valve has overhauled the way Steam handles game gifting |first=Alissa |last=McAloon |date=2017-05-04 |access-date=2017-05-04 |work=[[Gamasutra]] |url-status=live |archive-url=https://web.archive.org/web/20170505152943/http://www.gamasutra.com/view/news/297479/Valve_has_overhauled_the_way_Steam_handles_game_gifting.php |archive-date=2017-05-05}}</ref>。 Steam商店还允许用户兑换商店[[产品密钥]],以添加他们库中的软件。密钥由第三方供应商出售,例如[[Humble Bundle]]。Steam密钥存在[[灰色市场]],买家可以低价购买大量Steam密钥,然后以高价将这些密钥转售给用户或其他第三方网站,从而谋润<ref>{{cite magazine |url=http://www.gameinformer.com/b/news/archive/2014/03/28/retailer-scam-resells-humble-bundle-games-reaps-profit.aspx |title=Retailer Scam Re-Sells Humble Bundle Games, Reaps Profit Off Charity |first=Isaac |last=Federspiel |date=2014-03-28 |access-date=2016-03-09 |magazine=[[Game Informer]] |url-status=live |archive-url=https://web.archive.org/web/20160307115455/http://www.gameinformer.com/b/news/archive/2014/03/28/retailer-scam-resells-humble-bundle-games-reaps-profit.aspx |archive-date=2016-03-07}}</ref><ref>{{cite web |url=http://gamasutra.com/blogs/MichaelGnade/20160307/267385/How_Steam_key_Reselling_is_Killing_the_Little_Guys.php |title=How Steam key Reselling is Killing the Little Guys |first=Michael |last=Gnade |work=[[Gamasutra]] |date=2016-03-09 |access-date=2016-03-09 |url-status=live |archive-url=https://web.archive.org/web/20160309100255/http://gamasutra.com/blogs/MichaelGnade/20160307/267385/How_Steam_key_Reselling_is_Killing_the_Little_Guys.php |archive-date=2016-03-09}}</ref>。这导致一些第三方网站,例如{{link-en|G2A}},被卷入了这个灰色市场<ref>{{cite web |url=http://www.destructoid.com/riot-bans-key-reseller-g2a-from-sponsoring-league-teams-314273.phtml |title=Riot bans key reseller G2A from sponsoring League teams |first1=Joe |last1=Parlock |date=2015-10-07 |website=[[Destructoid]] |access-date=2016-01-08 |url-status=live |archive-url=https://web.archive.org/web/20160105044632/http://www.destructoid.com/riot-bans-key-reseller-g2a-from-sponsoring-league-teams-314273.phtml |archive-date=2016-01-05}}</ref>。Humble Bundle已经设定了获得Steam密钥必须花费的最低价格,以阻止游戏进入灰色市场<ref>{{cite web |url=http://www.pcgamer.com/humble-indie-bundle-sets-minimum-1-donation-thanks-to-steam-scam/ |title=Humble Indie Bundle sets minimum $1 donation thanks to Steam scam |first=Henry |last=Winchester |date=2011-12-21 |access-date=2016-03-09 |work=[[PC Gamer]] |url-status=live |archive-url=https://web.archive.org/web/20160310025310/http://www.pcgamer.com/humble-indie-bundle-sets-minimum-1-donation-thanks-to-steam-scam/ |archive-date=2016-03-10}}</ref>。2021年6月,Valve开始限制Steam用户改变默认地区的频率,以防止用户以更低的价格购买从所属地区外购买游戏<ref>{{cite web | url = https://www.pcgamer.com/steam-is-making-it-harder-to-get-cheap-games-from-other-regions/ | title = Steam is making it harder to get cheap games from other regions | first = Mollie | last = Taylor | date = 2021-06-23 | access-date = 2021-06-27 | work = [[PC Gamer]] | archive-date = 2022-05-12 | archive-url = https://web.archive.org/web/20220512034115/https://www.pcgamer.com/steam-is-making-it-harder-to-get-cheap-games-from-other-regions/ }}</ref>。 2013年,Steam开始接受玩家对游戏的评论。其他用户可将评论标注为有价值、无价值或欢乐,游戏的Steam商店页面上会突出被认为最有价值的评论。Steam还会汇总这些评论,使用户能够在浏览商店时根据这些反馈对产品进行分类<ref>{{cite web |url=http://www.gamasutra.com/view/news/205643/Valve_gives_players_a_louder_voice_with_Steam_Reviews.php |title=Valve gives players a louder voice with Steam Reviews |first=Chris |last=Kerr |date=2013-11-25 |access-date=2016-05-04 |work=[[Gamasutra]] |url-status=live |archive-url=https://web.archive.org/web/20160721044709/http://www.gamasutra.com/view/news/205643/Valve_gives_players_a_louder_voice_with_Steam_Reviews.php |archive-date=2016-07-21}}</ref>。2016年5月,steam开始突出显示最近发布的评论,并将评论得分区分为过去30天内的评论和所有的评论,Valve表示此举是因为游戏的更新可以改变用户对游戏的印象<ref>{{cite web |url=http://www.gamasutra.com/view/news/271954/Steam_user_reviews_updated_to_better_reflect_changing_game_experiences.php |title=Steam user reviews updated to better reflect changing game experiences |date=2016-05-04 |access-date=2016-05-04 |work=[[Gamasutra]] |first=Chris |last=Kerr |url-status=live |archive-url=https://web.archive.org/web/20160505013115/http://gamasutra.com/view/news/271954/Steam_user_reviews_updated_to_better_reflect_changing_game_experiences.php |archive-date=2016-05-05}}</ref>。为了防止开发者或其他第三方代理滥用评论系统,Valve在2016年9月修改了评论系统,通过密钥激活产品(而不是直接从Steam商店购买)以及购买后退款的用户发布的评论将不再计入评论得分,但他们的评论仍然可见<ref>{{cite web |url=https://www.vg247.com/2016/09/13/steam-review-system-overhauled-to-prevent-abuse/ |title=Steam review system overhauled to prevent abuse |first=Shabana |last=Arif |date=2016-09-13 |access-date=2016-09-13 |work=[[VG247]] |url-status=live |archive-url=https://web.archive.org/web/20160914153606/http://www.vg247.com/2016/09/13/steam-review-system-overhauled-to-prevent-abuse/ |archive-date=2016-09-14}}</ref><ref>{{cite web |title=Steam评测系统改进:免费激活者、退款者评测不计分 |url=https://www.gamersky.com/news/201703/878124.shtml |website=[[游民星空]] |accessdate=2022-05-16 |date=2017-03-10 |archive-date=2017-03-12 |archive-url=https://web.archive.org/web/20170312214915/http://www.gamersky.com/news/201703/878124.shtml }}</ref>。2019年3月,Steam开始识别离题的[[评论轰炸]],并将它们从评论得分中剔除。首款Steam采取此类行动的游戏是[[邊緣禁地系列]],该系列游戏因《Borderlands 3》被宣布将成为[[Epic游戏商店]]的限时独家游戏遭到玩家负评轰炸<ref>{{Cite web |url=https://www.theverge.com/2019/3/15/18267821/valve-steam-review-bombing-policy-remove-score-count-moderation |title=Valve says it will investigate Steam review bombing campaigns and hide bad-faith scores |last=Liptak |first=Andrew |date=2019-03-15 |website=The Verge |access-date=2019-03-25 |archive-date=2020-05-28 |archive-url=https://web.archive.org/web/20200528231840/https://www.theverge.com/2019/3/15/18267821/valve-steam-review-bombing-policy-remove-score-count-moderation }}</ref><ref>{{cite web |url=https://arstechnica.com/gaming/2019/04/steams-review-bomb-fix-is-so-far-failing-its-first-big-test/ |title=Borderlands review bomb triggers Steam's 'off topic' fix |first=Kyle |last=Orland |date=2019-04-05 |access-date=2019-04-06 |work=[[Ars Technica]] |archive-date=2020-09-18 |archive-url=https://web.archive.org/web/20200918120529/https://arstechnica.com/gaming/2019/04/steams-review-bomb-fix-is-so-far-failing-its-first-big-test/ }}</ref><ref>{{cite web |title=《无主之地2》成为首个“恶评轰炸”被排除的Steam游戏 |url=http://www.vgtime.com/topic/1051929.jhtml |website=[[游戏时光]] |accessdate=2022-05-16 |date=2019-04-07 |archive-date=2020-02-03 |archive-url=https://web.archive.org/web/20200203214051/http://www.vgtime.com/topic/1051929.jhtml }}</ref>。 2011年中期,Valve开始提供[[网络游戏免费模式|含有付费内容的免费游戏]],如《{{link-en|全球议程|Global Agenda}}》、《{{link-en|螺旋武士|Spiral Knights}}》和《{{link-en|冠军在线|Champions Online}}》;这一举动与Valve自家的《[[絕地要塞2]]》成为含有付费内容的免费游戏有关<ref>{{cite magazine |url=https://www.wired.com/gamelife/2011/06/free-steam-games/ |title=Valve Introduces Free-to-Play Games to Steam |first=Mark |last=Brown |date=2011-06-15 |access-date=2022-05-16 |magazine=[[连线|Wired]] |url-status=live |archive-url=https://web.archive.org/web/20110823055935/http://www.wired.com/gamelife/2011/06/free-steam-games |archive-date=2011-08-23}}</ref>。Valve通过Steamworks支持免费游戏中的物品通过Steam的购买渠道进行微交易,其方式与《絕地要塞2》的游戏内商店类似<ref>{{cite web |url=http://www.gamasutra.com/view/news/37056/Valves_Steam_Trading_Leaves_Beta_Adds_Portal_2_Support.php |title=Valve's Steam Trading Leaves Beta, Adds Portal 2 Support |first=Frank |last=Cifaldi |date=2011-09-06 |access-date=2011-09-07 |work=[[Gamasutra]] |url-status=live |archive-url=https://web.archive.org/web/20111109061841/http://www.gamasutra.com/view/news/37056/Valves_Steam_Trading_Leaves_Beta_Adds_Portal_2_Support.php |archive-date=2011-11-09}}</ref>。2011年12月,Valve推出Steam优惠券,可以由开发商和发行商提供给用户;用户也可以在朋友之间以类似于礼物和游戏内物品的方式交易这些优惠券。2015年5月,[[GameStop]]开始销售Steam钱包充值卡<ref>{{Cite web |last=Johnston |first=Casey |date=2012-05-14 |title=GameStop to sell Steam Wallet cards in-store |url=https://arstechnica.com/gaming/2012/05/gamestop-to-sell-steam-wallet-cards-in-store/ |access-date=2022-05-16 |website=Ars Technica |language=en-us |archive-date=2022-04-05 |archive-url=https://web.archive.org/web/20220405160335/https://arstechnica.com/gaming/2012/05/gamestop-to-sell-steam-wallet-cards-in-store/ }}</ref>。2012年12月,Steam市场(Steam Market)作为测试版功能推出,该功能允许用户通过Steam钱包余额的向他人出售虚拟物品。Valve征收15%的交易费,使用Steam市场的游戏发行商也要支付交易费。《絕地要塞2》是首款在测试阶段支持该功能的游戏<ref>{{cite web |url=http://www.gamespot.com/news/valve-launches-steam-market-6401485 |title=Valve launches Steam Market |first=Eddie |last=Makuch |date=2012-12-12 |access-date=2022-05-16 |work=[[GameSpot]] |url-status=live |archive-url=https://web.archive.org/web/20121215212803/http://www.gamespot.com/news/valve-launches-steam-market-6401485 |archive-date=2012-12-15}}</ref>。2013年4月,Steam开始支持基于[[订阅]]的游戏,首款使用订阅服务的游戏是《{{link-en|暗黑破坏神之战|Darkfall Unholy Wars}}》<ref>{{cite web |url=http://www.eurogamer.net/articles/2013-04-25-steam-introduces-subscription-plans |title=Steam introduces subscription plans |first=Jeffrey |last=Matulef |date=2013-04-25 |access-date=2013-04-25 |work=[[Eurogamer]] |url-status=live |archive-url=https://web.archive.org/web/20130427232900/http://www.eurogamer.net/articles/2013-04-25-steam-introduces-subscription-plans |archive-date=2013-04-27}}</ref>。 2012年10月,Steam推出了非游戏类的应用程序,销售方式通过与游戏相同<ref name="NonGaming">{{cite web |url=http://www.pcgamer.com/2012/10/02/steam-offering-non-game-software/ |title=Steam opens non-game software store |first=Omri |last=Petitte |date=2012-10-02 |access-date=2012-10-02 |work=[[PC Gamer]] |url-status=live |archive-url=https://web.archive.org/web/20121003233555/http://www.pcgamer.com/2012/10/02/steam-offering-non-game-software/ |archive-date=2012-10-03}}</ref>。此类应用程序也可以利用Steamworks的功能,包括简化安装、自动更新以及云端保存等功能<ref>{{cite web |url=https://www.theverge.com/gaming/2012/8/8/3228247/valve-to-sell-non-gaming-software-on-steam-starting-september-5th |title=Valve to sell non-gaming software on Steam starting September 5th |first=Michael |last=McWhartor |date=2012-08-08 |access-date=2012-08-08 |work=[[The Verge]] |url-status=live |archive-url=https://web.archive.org/web/20120810231309/http://www.theverge.com/gaming/2012/8/8/3228247/valve-to-sell-non-gaming-software-on-steam-starting-september-5th |archive-date=2012-08-10}}</ref>。Steam还允许购买[[遊戲音樂|游戏]][[原声带]],可使用Steam音乐(Steam Music)播放或与用户的其他[[网络机顶盒|媒体播放器]]集成<ref>{{cite web |url=http://www.gamespot.com/articles/valve-gives-away-game-soundtracks-as-steam-music-g/1100-6422545/ |title=Valve Gives Away Game Soundtracks as Steam Music Goes Live |first=Rob |last=Crossley |date=2014-09-25 |access-date=2015-04-27 |work=[[GameSpot]] |url-status=live |archive-url=https://web.archive.org/web/20150104190046/http://www.gamespot.com/articles/valve-gives-away-game-soundtracks-as-steam-music-g/1100-6422545/ |archive-date=2015-01-04}}</ref>。2020年,Valve调整了对原声带的处理方式,不再要求原声带作为DLC提供,这意味着用户可以购买未拥有的游戏的原声带,发行商也可以为不在Steam上的游戏提供原声带<ref>{{cite web |url=https://www.polygon.com/2020/1/8/21057328/steam-video-game-soundtrack-dlc-sales-valve |title=Valve just made it way easier to buy game soundtracks on Steam |first=Nicole |last=Carpenter |date=2020-01-08 |access-date=2020-01-08 |work=[[Polygon]] |archive-date=2022-04-10 |archive-url=https://web.archive.org/web/20220410152118/https://www.polygon.com/2020/1/8/21057328/steam-video-game-soundtrack-dlc-sales-valve }}</ref>。 Valve公司还为发行商增加了通过该服务租赁和销售数字电影的能力,最初大多数是电子游戏[[纪录片]]<ref>{{cite web |url=http://www.eurogamer.net/articles/2015-03-31-devolver-releases-the-first-non-documentary-movie-on-steam |title=Steam releases its first non-documentary movie via Devolver Digital |first=Jeffery |last=Matulef |date=2015-03-31 |access-date=2015-04-28 |work=[[Eurogamer]] |url-status=live |archive-url=https://web.archive.org/web/20150503113649/http://www.eurogamer.net/articles/2015-03-31-devolver-releases-the-first-non-documentary-movie-on-steam |archive-date=2015-05-03}}</ref>。2015年9月,[[华纳兄弟]]在发布游戏《[[疯狂麦克斯 (2015年游戏)|疯狂的麦克斯]]》时,同时在Steam上发布了[[疯狂麦克斯|该游戏改编自的同名电影]]<ref>{{cite web |url=http://www.gamasutra.com/view/news/252700/Valve_now_selling_all_four_Mad_Max_movies_on_Steam.php |title=Valve now selling all four Mad Max movies on Steam |first=Chris |last=Kerr |date=2015-09-01 |access-date=2016-04-25 |work=[[Gamasutra]] |url-status=live |archive-url=https://web.archive.org/web/20160721044648/http://www.gamasutra.com/view/news/252700/Valve_now_selling_all_four_Mad_Max_movies_on_Steam.php |archive-date=2016-07-21}}</ref>。后来[[狮门娱乐]]与Valve达成协议,从2016年4月开始将一百多部故事片通过Steam租赁,数月内电影数量持续增加<ref>{{cite web |url=http://www.gamasutra.com/view/news/271263/Steam_expands_its_streaming_movie_biz_with_Lionsgate_partnership.php |title=Steam expands its streaming movie biz with Lionsgate partnership |first=Alex |last=Wawro |date=2016-04-25 |access-date=2022-05-16 |work=[[Gamasutra]] |url-status=live |archive-url=https://web.archive.org/web/20160426182106/http://www.gamasutra.com/view/news/271263/Steam_expands_its_streaming_movie_biz_with_Lionsgate_partnership.php |archive-date=2016-04-26}}</ref>。2017年3月,[[Crunchyroll]]开始提供各种可通过Steam购买或租赁的[[日本动画]]<ref>{{cite web |url=http://www.polygon.com/2017/3/31/15139174/anime-on-steam-crunchyroll |title=Steam's anime library gets better, thanks to Crunchyroll |first=Allegra |last=Frank |date=2017-03-31 |access-date=2017-03-31 |work=[[Polygon]] |url-status=live |archive-url=https://web.archive.org/web/20170331223003/http://www.polygon.com/2017/3/31/15139174/anime-on-steam-crunchyroll |archive-date=2017-03-31}}</ref>。然而,到了2019年2月,Valve关闭了其店面的“视频”选项卡,只留下与游戏相关的视频<ref>{{cite web |url=https://www.vg247.com/2019/02/20/steam-movies-videos-going-away/ |title=Steam is getting rid of its video and movie section |first=Sharif |last=Saed |date=2019-02-20 |access-date=2022-05-16 |work=[[VG247]] |archive-date=2021-04-10 |archive-url=https://web.archive.org/web/20210410191832/https://www.vg247.com/2019/02/20/steam-movies-videos-going-away/ }}</ref>。 Valve曾从所有直接在Steam上进行的销售和交易中收取30%的{{link-en|收入共享|Revenue sharing|收入份额}}{{noteTag|Valve没有从第三方Steam CDK分发平台和实体卡数字版的销售中获得任何分成<ref>{{cite web |url=https://arstechnica.com/gaming/2019/04/why-valve-actually-gets-less-than-30-percent-of-steam-game-sales/ |title=Why Valve actually gets less than 30 percent of Steam game sales |first=Kyle |last=Orland |date=2019-04-04 |access-date=2022-05-22 |work=[[Ars Technica]] |archive-date=2022-07-22 |archive-url=https://web.archive.org/web/20220722180402/https://arstechnica.com/gaming/2019/04/why-valve-actually-gets-less-than-30-percent-of-steam-game-sales/ |dead-url=no }}</ref>。}}。2018年10月,Valve更新了他们的政策,若一款游戏的收入超过1000万美元,Valve收取的收入份额就会减少到25%,而超过5000万美元时则进一步减少到20%<ref>{{cite web |last1=Horti |first1=Samuel |date=December 2018 |title=Valve's new Steam revenue splits favour big-budget games, and indie devs aren't happy |url=https://www.pcgamer.com/valves-new-revenue-sharing-favours-big-budget-games-and-indie-devs-arent-happy/ |access-date=2018-12-02 |website=PC Gamer |archive-date=2019-01-20 |archive-url=https://web.archive.org/web/20190120081254/https://www.pcgamer.com/valves-new-revenue-sharing-favours-big-budget-games-and-indie-devs-arent-happy/ |dead-url=no }}</ref>。有记者认为这一政策变化是为了吸引大型开发商留在Steam,而不是Origin或Uplay等其他数字店面<ref>{{cite web |last=Orland |first=Kyle |date=2018-12-03 |title=Valve changes developer terms to try to retain top games |url=https://arstechnica.com/gaming/2018/12/steam-now-gives-its-biggest-developers-a-bigger-cut-of-the-revenue/ |access-date=2018-12-03 |work=[[Ars Technica]] |archive-date=2022-07-22 |archive-url=https://web.archive.org/web/20220722180402/https://arstechnica.com/gaming/2018/12/steam-now-gives-its-biggest-developers-a-bigger-cut-of-the-revenue/ |dead-url=no }}</ref>。而这一决定也遭到了独立开发者和小型游戏开发商的抨击,因为他们的比大型开发商得到的收入更少,付出的却更多<ref>{{cite web |last1=Blake |first1=Vikki |date=2018-12 |title=Steam revises revenue share policy to let "big game" developers keep more of their profits |url=https://www.eurogamer.net/articles/2018-12-01-steam-revises-revenue-share-policy-to-let-big-game-developers-keep-more-of-their-profits |access-date=2022-05-22 |website=Eurogamer |archive-date=2022-03-17 |archive-url=https://web.archive.org/web/20220317121727/https://www.eurogamer.net/articles/2018-12-01-steam-revises-revenue-share-policy-to-let-big-game-developers-keep-more-of-their-profits |dead-url=no }}</ref><ref>{{cite web |last1=Arif |first1=Shabana |date=2018-12-02 |title=Steam's new tiered revenue share system draws backlash from indie devs |url=https://www.vg247.com/2018/12/02/steams-new-tiered-revenue-share-system-draws-backlash-from-indie-devs/ |access-date=2022-05-22 |website=VG247 |archive-date=2021-04-20 |archive-url=https://web.archive.org/web/20210420210554/https://www.vg247.com/2018/12/02/steams-new-tiered-revenue-share-system-draws-backlash-from-indie-devs/ |dead-url=no }}</ref><ref>{{cite web |last1=Wilde |first1=Thomas |date=2018-12-02 |title=Valve's new Steam revenue-sharing tiers spur controversy among indie game developers |url=https://www.geekwire.com/2018/valves-new-steam-revenue-sharing-tiers-spur-controversy-among-indie-game-developers/ |access-date=2022-05-22 |website=GeekWire |archive-date=2022-07-02 |archive-url=https://web.archive.org/web/20220702045316/https://www.geekwire.com/2018/valves-new-steam-revenue-sharing-tiers-spur-controversy-among-indie-game-developers/ |dead-url=no }}</ref>。 Steam允许开发者在任何时候提供其游戏的试玩版。Valve在2019年与[[傑夫·吉斯利]]合作,结合[[游戏大奖]](The Game Awards,TGA)举办了为期一周的Steam游戏节({{lang|en|Steam Game Festival}}),推出大量游戏的试玩版,同时销售已经发布的游戏<ref>{{cite web | url = https://www.polygon.com/2019/12/11/21011169/the-game-awards-steam-game-festival-demos | title = The Game Awards offers an E3-esque buffet of Steam demos for unreleased games | first = Austin | last = Goslin | date = 2019-12-11 | access-date = 2021-10-02 | work = [[Polygon]] | archive-date = 2019-12-11 | archive-url = https://web.archive.org/web/20191211232157/https://www.polygon.com/2019/12/11/21011169/the-game-awards-steam-game-festival-demos | dead-url = no }}</ref>。此后该活动每年举行两到三次,通常与游戏博览会或颁奖活动一起举行,后来改名为Steam Next Fest<ref>{{cite web | url = https://www.theverge.com/2021/9/18/22680782/valve-steam-next-fest-gaming-pc-developers | title = Valve's latest Steam Next Fest for upcoming games will open on October 1st | first = Kim | last = Lyons | date = 2021-09-18 | access-date = 2021-10-02 | work = [[The Verge]] | archive-date = 2022-07-02 | archive-url = https://web.archive.org/web/20220702053315/https://www.theverge.com/2021/9/18/22680782/valve-steam-next-fest-gaming-pc-developers | dead-url = no }}</ref>。 2020年6月,Steam点数系统和店面上线。用户通过在Steam上消费获得积分,发布评论、讨论帖和用户生成内容等也有可能得到其它社区成员打赏积分。积分可以在独立的店面中兑换成用户的个人资料和聊天界面的装饰<ref>{{cite web |last=Goslin |first=Austen |date=2020-06-25 |title=Steam's Summer Sale is here |url=https://www.polygon.com/2020/6/25/21303072/steam-summer-sale-2020-dates-points-shop-deals |access-date=2020-06-25 |work=[[Polygon]] |archive-date=2022-07-02 |archive-url=https://web.archive.org/web/20220702060016/https://www.polygon.com/2020/6/25/21303072/steam-summer-sale-2020-dates-points-shop-deals |dead-url=no }}</ref><ref>{{cite web |last=Bailey |first=Dustin |date=2020-06-25 |title=Steam Points are Valve's new loyalty reward system – here's how they work |url=https://www.pcgamesn.com/steam/points |access-date=2020-06-26 |work=[[PCGamesN]] |archive-date=2022-07-02 |archive-url=https://web.archive.org/web/20220702062516/https://www.pcgamesn.com/steam/points |dead-url=no }}</ref><ref>{{cite web |title=Steam 点数商店 |url=https://store.steampowered.com/points/howitworks |website=Steam |accessdate=2022-05-24 |archive-date=2022-08-07 |archive-url=https://web.archive.org/web/20220807111657/https://store.steampowered.com/points/howitworks |dead-url=no }}</ref>。 {{#chart:Games added on Steam per year.chart}} {{center|[[Steam Spy]]于2020年1月估算的Steam平台历年新发布游戏数量。<ref name="sales by year">{{cite web |url=https://www.gamasutra.com/view/news/312843/7672_games_hit_Steam_in_2017_alone_says_Steam_Spy.php |title=7,672 games hit Steam in 2017 alone, says Steam Spy |first=Alissa |last=McAloone |date=January 10, 2018 |access-date=January 10, 2018 |work=[[Gamasutra]] |url-status=dead |archive-url=https://web.archive.org/web/20180111005420/https://www.gamasutra.com/view/news/312843/7672_games_hit_Steam_in_2017_alone_says_Steam_Spy.php |archive-date=January 11, 2018}}</ref><ref name="pcgi.biz 27k">{{cite web |url=https://www.pcgamesinsider.biz/news/68367/there-are-now-over-27000-games-on-steam/ |title=There are now over 27,000 games on Steam |first=Alex |last=Calvin |date=January 14, 2019 |access-date=January 14, 2019 |work=PC Games Insider.biz |archive-date=January 15, 2019 |archive-url=https://web.archive.org/web/20190115075747/https://www.pcgamesinsider.biz/news/68367/there-are-now-over-27000-games-on-steam/ |url-status=live }}</ref><ref name="pcgi.biz 34k">{{cite web |url=https://www.pcgamesinsider.biz/news/70259/over-8000-games-were-released-on-steam-in-2019-according-to-steamspy/ |title=Over 8,000 games were released on Steam in 2019, according to SteamSpy |first=Alex |last=Calvin |date=January 2, 2020 |access-date=January 2, 2020 |work=PCGamesInsider.biz |archive-date=January 2, 2020 |archive-url=https://web.archive.org/web/20200102150224/https://www.pcgamesinsider.biz/news/70259/over-8000-games-were-released-on-steam-in-2019-according-to-steamspy/ |url-status=live }}</ref>}} {{center|<small>[[commons:Data:Games_added_on_Steam_per_year.tab|原始数据]]</small>}}
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